2025 Devlog #4 – The Pillars of Our World

Hey there survivors, hope you’re all doing well and thanks again for following our journey. This month, we introduced a new way of presenting the game by creating four development capsules that represent the core pillars of our game: ambience and sound effects, combat and mechanics, UI and puzzles, and environments that evolve with theContinue reading “2025 Devlog #4 – The Pillars of Our World”