2025 Devlog #4 – The Pillars of Our World

Hey there survivors, hope you’re all doing well and thanks again for following our journey.

This month, we introduced a new way of presenting the game by creating four development capsules that represent the core pillars of our game: ambience and sound effects, combat and mechanics, UI and puzzles, and environments that evolve with the story progression. These four elements represent the foundation of the world we are building and the core experience we want players to live.

We also completed the character screen illustration and started working on a new illustration showing the game’s intro, featuring a mysterious figure in the shadow. Seeing these illustrations come to life really helps bring our world, story, and atmosphere together, and gives a strong visual identity to the project.

That wraps up our progress for April. Thanks for following the development, and we’ll see you in the next devlog.

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