2025 Devlog #9 – Demo Push, Title Reveal & First Trailer

We’re back… and this time, we’re not holding anything back.

September marked a major turning point for us as we returned fully focused on preparing and showcasing our upcoming demo. We shared a wide range of content, including weapons, loadouts, gameplay scenes, and new mechanics, while also updating our Steam page and spreading the word as much as possible.

One of the biggest milestones this month was finally revealing the official title of the game, after it had only been known as “HS” for so long. Behind the scenes, we worked hard to fix last-minute bugs and polish the experience, while also continuing to showcase new rooms and environments.

We did run into some complications with the Steam process, which delayed things slightly, but we kept pushing forward. The month concluded on a high note with the release of our official trailer on September 30th, supported by our in-house music—a huge moment for the project.

Thank you all for the incredible support so far. It truly means a lot to us, and we can’t wait to show you what’s next.

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