Devlog # 48 – Puzzle & Room Polishing

Hello dear Survivors!
Hope you are doing well as we are getting into making puzzles in the game and also making our way to the first boss. In all great things we realize that it takes time to make a game especially when ya want to make it right. The cover for this post is a great collaboration between our dear friend Fred and our in-house artist Guillaume. It was nice to see them interact with each other to come up with it and I really like the end design.

For the second part of our April month we were going inside already pretty well advanced rooms to polish them and here is an example of one of them before and after shots.

Cheers and see you in the next one dear survivors.

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