Press Kit Horror Scenarios The Redwood Estate


Fact sheet

Developer:
Studios O.S.A.A.T.
Based in Montreal, QC, Canada

Release date:
Planned Fall 2026

Platforms:
Steam

Website:
https://www.studiososaat.com

Description

Horror Scenarios: The Redwood Estate is a pixel-art, top-down survival horror game inspired by classics like Resident Evil (1996) and Darkwood.

The year is 2000. Officers Tim Rieff and Kim Hansbury are dispatched to the remote Redwood Estate after losing contact with fellow officers Jason Hayes and Tammy Becker. What begins as a routine investigation quickly spirals into a nightmare, as they uncover a horrifying scene beyond anything they could have imagined. To locate their missing colleagues and rescue any remaining survivors, Tim and Kim must arm themselves and confront the dark secrets lurking within the estate.

History

Studios Osaat’s second ongoing game in development. As lovers of pixel and horror games, we wanted to contribute in our way to the survival horror game scene.

News

Oct. 7, 2025 – Demo is now available to play on Steam!

Features

  • Experience a classic horror survival game inspired by Resident Evil.
  • Top-down perspective and pixel-art style inspired by Darkwood.
  • Explore the mansion and discover its frightening secrets while managing your inventory and resources.
  • Choose your playstyle with a wide variety of difficulties from story focused to absolute nightmare.
  • Collect your arsenal to defend yourself against horrific enemies.
  • Uncover the events that led to the tragic fate of the guests and staff of the Redwood Estate.
  • Hand-painted illustrations by our in-house artist breathe life into the game, deepening your immersion in the story.
  • Original soundtrack fully composed in-house.

Videos

Horror Scenarios: The Redwood Estate Demo Trailer

Keyart


Images


Logo


Additional Links

O.S.A.A.T. Studios
Website
Press Kit

Original Soundtrack samples
Studios Osaat SoundCloud


Studios Osaat’s HS Credits

Jérémie Bonneau | Founder
Game designer, UE4 engineer, pixel and environmental artist and sound FX artist

Guillaume Fournier | Partner
Concept artist, junior game designer, sprite artist and programmer

Gabriel Jean | Partner
Music composer

Frédéric Bertrand-Hudon | Consultant
Concept artist, illustrator