
Hey everyone!
We are Starting a new year full spin ahead and well into the production of the game. It is without saying that game designing takes a lot more time then we think so but that doesn’t mean we will quit. We really want to bring this to the world and we are making our best to have it out soon. Thank you so much for your dear patience.
Devlog # 45 – The Ui Lore is up!

Hey all!
Glad to showcase our lore UI that is well off. We can now add them all over the place to make your experience more freaky and creepy. Cheers!

Thanks to our dear friend Fred that was working with us on the intro. We adapted a new style to all the artwork of the game and we are getting more and more comfortable with it.
That is it for this one. Soon we will have more video game-play to share with you. Cheers!
Dev Log # 44 – The outside is getting there

Ouff! Who said making a game was easy?
Found a way this month to make and extract new sprites in the environment and that will be saving us a ton of time in the future. We are also learning to make optimization as we go so that the game runs good for you.
This post we wanted to showcase more lore art made by Fougui. We love seeing all those ideas come to life and we can’t wait to have you explore our world.

We leave you with another grim scene and what looks like an intro to another enemy ?

Always in strong spirit. We will see you all soon … In the next one of course.
Dev Log # 43 – We found a body outside!
Hi!
We are so happy to show a scene in the making with the look and the feel we want to bring when playing the game. Also if you know well the Resident evil universe. What we have here is a cameo… We leave it to you to discover who :).
Moving on, we introduce our lore system for you to deep dive into the story. A welcome note that you will find in our Manor.

And to finish we have a new start for our final illustration for our game intro.

Plenty of work still in the User interface and we are also cooking great little puzzles for you. We’ll catch you in the next one. Cheers!

